"We all fell in love with it very quickly," Ryan says. The Entry Businessteam knew pretty early on that Minesweeper was something special. So Ryan got together a bunch of games that members of the Windows team had been working on in their spare time, including IdleWild (the first-ever screensaver for Windows), a bunch of variations on Solitaire (which was included with Windows 3.0 itself), a licensed version of Tetris that Microsoft programmed in-house, and Minesweeper, a side project of developers Curt Johnson and Robert Donner. "None of the game companies had any interest in it," Ryan says. There was almost no budget for the Entertainment Pack project, and none of the major video game publishers thought that Windows would ever be a real platform for them. The Windows Entertainment Pack came about because Microsoft's "Entry Business" team, tasked with making Windows more appealing to homes and small businesses, was concerned that the operating system's high hardware requirements meant that people would only see it as a tool for large enterprises, says Ryan.
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